Is NFS the most responsive game of this gen?
“So, 30Hz… it’ll be really interesting to see what your latency measurements come out as. We think latency is pretty good… We think we might be 83ms… or 100ms.”
Back in July, Digital Foundry interviewed the Criterion tech team about their latest game, Need for Speed: Hot Pursuit, released in the UK and Europe yesterday. Engineering gurus Alex Fry and Richard Parr discussed the challenges in dropping down to 30 frames per second after the 60FPS loveliness of Burnout Paradise, concentrating in particular on the issue of maintaining their trademark low-latency, crisp controls.
Today’s Face-Off feature doesn’t just tackle the differences between the Xbox 360, PlayStation 3 and PC versions of Hot Pursuit – we also benchmark controller response, pitting the new Need for Speed up against the 66ms input latency of Paradise. In all of our tests thus far, we’ve yet to find a 30Hz game able to beat the 100ms threshold, while the only 50ms response we’ve seen has come from the PS3 XMB.