Publishers don’t see “financial reward.”
Ever wondered why there were no PC versions of Brütal Legend or Costume Quest? Developer Double Fine Productions has pointed the finger at risk-averse publishers.
In a newly updated FAQ posted on the developer’s website, founder Tim Schafer explained, “As a developer we do not have final say in the SKU plan for our games. That is the decision of the person investing the money, i.e. the publisher.
“We have much of the technology in place to produce PC versions of all these games, but there is still some more work required to make them shippable and that costs money. So far, our publishers have not elected to fund that work. Not because they hate PC gamers, but because they don’t see enough financial reward.