Martin de Ronde talks about life after Guerrilla.
Guerrilla Games founder Martin de Ronde has told Eurogamer that his original vision for charity OneBigGame was to do a compilation game, where famous developers pitched in on a single product, but that it was ultimately impractical for a number of reasons.
“It was a great idea,” de Ronde told Eurogamer. But it didn’t work, and de Ronde was forced to change tack. Eventually, two years later than he’d hoped, OneBigGame collaborated with Zoe Mode and released musical puzzler Chime on Xbox Live Arcade.
“The original idea, and this is where the name comes from, was that we wanted to create the ‘Do They Know It’s Christmas Time?’ for the gaming industry: one big next-gen game with contributions from 10 or 12 or 15 individual game designers,” de Ronde recalled.