Future Xbox 360 version not ruled out.
iOS sword orgy Infinity Blade was first conceived as a Kinect title, the game’s developer has admitted.
In an interview with Joystiq, Chair Entertainment’s creative director Donald Mustard explained, “We always have some cool ideas on deck, and kind of the inception of Infinity Blade began as a discussion around: ‘If we were going to make a Kinect title, what would we make? What would a Chair Kinect game look like?’
“That discussion happened, you know, a year and a half ago. We had this really cool design, and it’s not that dissimilar from the game you’re playing today; it’s just been refined and adapted to the iOS screen, which honestly I think is where the design works the best.”