Svensson: “We had it wrong.”
Capcom has backtracked on controversial DRM plans for the PC version of Super Street Fighter IV: Arcade Edition.
As detailed last week, the game was to be largely unplayable without a persistent internet connection, with only 15 of the 39 fighter available while offline and no save facility. The publisher insisted that the measures were vital for combating piracy and hackers.
The news didn’t go down too well with many gamers, especially considering it broke on the same day as Witcher 2 developer CD Projekt unveiled its progressive approach to the issue.