3DS title will return to “core experience”.
Recent Super Mario games have drifted away from what the series was initially meant to be about, so says the Nintendo veteran behind the forthcoming Super Mario 3DS.
Yoshiaki Koizumi, who also directed the GameCube’s Super Mario Sunshine and the peerless Super Mario Galaxy, told GameSpot that the 3D Mario games’ focus on exploration was at odds with the original series’ tight, quick-fire, precision platforming.
“I feel like the core experience is something that we may have started to get away from a little bit when we first started presenting games in 3D like in Super Mario 64,” he explained.