But F2P means new dawn for series.
The lack of dedicated PC Ghost Recon titles was a result of the sorry state of the retail market for the platform, Ubisoft has explained.
Theo Sanders, creative director of the forthcoming Ghost Recon Online, told CVG that all PC releases in the series were ported down from the console versions.
“We knew it was a platform we wanted to come back to. However, until recently, the retail market for PC made it difficult to invest in a big, dedicated product,” he explained.