USB “technicalities” blamed.
Blitz Games founder Phillip Oliver says that the “technicalities of the Xbox” are holding back Kinect from providing higher resolution images. Talking about Blitz’s new game, Yoostar, with Gamesindustry.biz, Oliver describes how Microsoft added a digital zoom to the Kinect feature-set as the full high resolution image was not available for the developers to access themselves.
“So what we wanted to do was, instead of asking the player to get closer to the camera, was zoom the camera into where they were,” Oliver explains, talking about how Yoostar handles close-up shots of the player.
“The Kinect camera is quite a high res camera, so we actually asked that we have access to the higher res picture. But they can’t give the full resolution picture, at the full frame-rate, because of the USB 2.0 connection. It’s just the technicalities of the Xbox.