“Almost identical on both platforms.”
LucasArts has contacted Digital Foundry to talk about the tech behind the forthcoming Star Wars: The Force Unleashed II, based on points raised in our PS3/360 demo showdown.
In that feature we said that the new game is an extremely close cross-platform project, which looks absolutely fantastic thanks to some great art in concert with a state-of-the-art rendering engine.
There are differences between the two platforms that we spotted in the demo code – higher-precision motion-blur and edge-detection on PS3 up against a slightly smoother performance level across the run of play on Xbox 360, along with a couple of other minor curiosities revolving around lightsabers and textures. But in short, it’s very close indeed – something LucasArts is keen to emphasise.