News
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Yesterday a spokesman for Attorney-General John Rau said the South Australian government would scrap the MA15+ rating within South Australia regardless of what decision was reached at this Friday’s Standing Committee of Attorneys-General. This would mean all games rated MA15+ at a national level would be reclassified R18+ in South Australia…
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“Roguelike shooter” by co-creator of Super Meat Boy to be distributed on Steam next month.
One-half of the team behind the retro-infused and incredibly difficult 2D platformer Super Meat Boy is apparently busy creating an upcoming game. Team Meat co-founder Edmund McMillen recently posted on his blog that he’ll be working on a side project entitled The Binding of Isaac.
The game is a “roguelike shooter” with controls like Smash TV and Robotron set in a randomly-generated sequences of dungeons. Unlike roguelike RPG titles like Shiren the Wanderer and Izuna The Unemployed Ninja with a leveling system, The Binding of Isaac will feature an item system where players can equip stackable items which bolsters their monster-killing abilities tenfold while also changing up their on-screen appearances. Each level in the game will have special items that come in four sets (usables, special weapon upgrades, passive upgrades, stat boosters) that can be equipped. No further details have been added in terms of a standard roguelike difficulty curve and restart mechanic in the game.
At this point in time, the current build has six dungeons, six bosses, 36 enemy types and four unlockable characters. Additional two dungeons, 10 bosses, and six more enemy types will be included in the final build. The game’s music will be done by Danny Baranowsky of dB Soundworks, who also did the soundtrack for Super Meat Boy.
The game will be available on Valve’s Steam download service this August for the PC. The title’s price tag has yet to be determined, but McMillen states that “it definitely won’t put much of a strain on [player’s] wallets.”
Read and Post Comments | Get the full article at GameSpot
“The Binding of Isaac prophesized for August” was posted by Jonathan Leo Toyad on Mon, 18 Jul 2011 22:47:18 -0700 -
“Roguelike shooter” by co-creator of Super Meat Boy to be distributed on Steam next month.
One-half of the team behind the retro-infused and incredibly difficult 2D platformer Super Meat Boy is apparently busy creating an upcoming game. Team Meat cofounder Edmund McMillen recently posted on his blog that he’ll be working on a side project titled The Binding of Isaac.
The game is a “roguelike shooter” with controls like Smash TV and Robotron set in a randomly generated sequence of dungeons. Unlike roguelike role-playing titles like Shiren the Wanderer and Izuna the Unemployed Ninja with a leveling system, The Binding of Isaac will feature an item system where players can equip stackable items which bolster their monster-killing abilities tenfold while also changing up their onscreen appearances. Each level in the game will have special items that come in four sets (usables, special weapon upgrades, passive upgrades, stat boosters) that can be equipped. No further details have been added in terms of a standard roguelike difficulty curve and restart mechanic in the game.
At this point, the current build has six dungeons, six bosses, 36 enemy types, and four unlockable characters. An additional two dungeons, 10 bosses, and six more enemy types will be included in the final build. The game’s music will be done by Danny Baranowsky of dB Soundworks, who also did the soundtrack for Super Meat Boy.
The game will be available on Valve’s Steam download service this August for the PC. The title’s price tag has yet to be determined, but McMillen states that “it definitely won’t put much of a strain on [players’] wallets.”
Read and Post Comments | Get the full article at GameSpot
“The Binding of Isaac prophesied for August” was posted by Jonathan Leo Toyad on Mon, 18 Jul 2011 22:47:18 -0700 -
New Zealand-based developer Sidhe has released the official trailer for Rugby Challenge, coming to PlayStation 3, PS Vita, Xbox 360 and PC…
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Technology company AMD (supplier of graphics hardware for the Xbox 360) is claiming that the Xbox 360’s successor will be capable of producing the kind of visual detail seen in James Cameron’s Avatar, as reported on examiner.com via the August issue of Official Xbox Magazine US…
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Fallout New Vegas – Sniper Build Reccomendation
by Littlea53The point of this set is to get as far away as possible and still do the most
damage. Now I’m not going to tell you how to play the game, that part is up to
you. I am just recommending a set that you MAY follow. Now here’s a rundown… -
Sequel to cult action game featuring user-generated content promotions canned due to not meeting production criteria.
Gamers hoping to see how the third chapter of the Mega Man Legends series would unfold on the Nintendo 3DS will be sorely disappointed. According to a recent announcement at Capcom’s official website, Mega Man Legends 3 is officially cancelled. The notice states that the project did not reach certain conditions to proceed with further development.
Additionally, the upcoming “prologue” demo that was supposed to be out in June has also been scrapped. The official development blog will close on August 19, with no further updates being planned as of today. No further details were given as to what the conditions were, nor was there any mention of former Capcom research & development head Keiji Inafune, whose name was synonymous with the project and the Mega Man franchise.
According to a recent post and FAQ on the Capcom Unity blog, there are no current plans to restart the project in the future. Players who have been in contact with people on the blog’s “Dev Room” will still remain open in limited capacities so that they can establish further inquiries with each other in the future.
Mega Man Legends 3 was a follow-up to the past Mega Man Legends titles on the PS One. It was an action game, and Capcom invited gamers to influence the title’s development by inputting ideas on the development blog and official site and also voting on character and robot designs.
Read and Post Comments | Get the full article at GameSpot
“Mega Man Legends 3 officially cancelled” was posted by Jonathan Leo Toyad on Mon, 18 Jul 2011 20:28:12 -0700 -
Capcom said tonight it has cancelled development of Mega Man Legends 3, a project that was previously in prototype form, for the Nintendo 3DS…
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A few years ago, I took a bus across town to attend a party at ex-IGN editor David Clayman’s apartment. I brought along a paperback copy of Empire that I had recently bought, the Orson Scott Card novel that inspired the excellent Xbox Live-exclusive title Shadow Complex. As a fan of both alternate and future history settings, Empire was a fun read for me, but it was missing that special something, that certain je ne sais quoi. Truth be told, I was growing bored with it…
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Film concept artist Matt Codd, whose work includes The Matrix, the upcoming Cowboys and Aliens and, um, Bad Trout, has just joined the staff of fledgling supercompany Respawn Entertainment as an Art Director, the company announced.
Codd, whose favorite movies to work on have included Saving Private Ryan and The Chronicles of Riddick, says he’s been interested in getting into games for some time now, and has some enthusiastic words for the state of his art as it’s practiced in games. He’s also charmingly upfront as to just how much he doesn’t know about what he’s getting into… …