News
-
Promises to show “a lot of stuff” next month.
Bethesda Game Studios’ executive game director Todd Howard is pumped for the recently announced fantasy role-playing game The Elder Scrolls V: Skyrim and reckons gamers should be, too.
“The team has been cranking. Really cranking,” Howard said on the latest Bethesda podcast. “We’re really in our groove on this game. I hope all the fans really like it.”
Bethesda began work on Skyrim immediately after finishing March 2006’s TESIV: Oblivion. Right now, one hundred people are busy making the game in the developer’s HQ in the US state of Maryland.
-
CD injects new life into old Lara.
Crystal Dynamics has confirmed the existence of a PS3-exclusive Tomb Raider Trilogy pack.
A listing for the trilogy popped up on the German arm of Amazon over the weekend. It revealed a 22nd March 2011 launch date and a 29.99 (£25) price point.
On the disc you’ll find HD versions of two of the three Crystal Dynamics developed Tomb Raider games: Tomb Raider: Legend and Tomb Raider: Anniversary. Tomb Raider: Underworld, the series’ last pillar-release, is also included on the Blu-ray disc.
-
News
New Call of Duty: Black Ops ‘First Strike’ DLC hits Xbox 360 on Feb 1st. PS3 players? You have to wait (Call of Duty: Black Ops)
Dec 20, 2010Tired of shooting men in the face in the same old Call of Duty: Black Ops maps? Then rejoice. For you shall soon be able to partake in said make believe face-shooting on new maps, when the game’s first DLC is released on February 1st. Entitled First Strike, the pack will remain a timed-exclusive on 360 for around about a month. All the details on the new maps inside… …
-
News
New Call of Duty: Black Ops ‘First Strike’ DLC hits Xbox 360 on Feb 1st. PS3 players? You have to wait (Call of Duty: Black Ops)
Dec 20, 2010Tired of shooting men in the face in the same old Call of Duty: Black Ops maps? Then rejoice. For you shall soon be able to partake in said make believe face-shooting on new maps, when the game’s first DLC is released on February 1st. Entitled First Strike, the pack will remain a timed-exclusive on 360 for around about a month. All the details on the new maps inside… …
-
News
Witcher 2’s ‘insanity’ difficulty setting will live up to its name (The Witcher 2: Assassins of Kings)
Dec 20, 2010Forget about dying of thirst in Fallout: New Vegas or suffering a thousand deaths in Mass Effect 2; The Witcher 2: Assassins of Kings’ ‘insanity’ mode could be the most unforgiving, yet utterly compelling, difficulty mode yet… …
-
News
Independent game awards look to honour titles about eating dinner and playing as a politician’s cat (PC)
Dec 20, 2010Bloody video games, eh? There’s just no originality in them anymore. If you’re not nuking the shit out of a skyscraper-sized alien, you’re shooting Nazis in their freedom-hating faces. Ah, au contraire, Jimmy Cynic. There have been loads of innovative titles in the last year. Alright, most of them are independent titles involving 2D fencing/football hybrids or controlling an evil dictator’s feline. Buy hey, generic beggars can’t be choosers, right? …
-
News
Festive Dead Space 2 Christmas video makes with the lolZ. Also, totally hates vents (Dead Space 2)
Dec 20, 2010Vents, huh, yeah. What are they good for? Absolutely nothing… except the useful circulation of oxygen. Granted, that’s definitely one in the plus column for the humble air vent. But you can also stick ‘houses flesh-eating space beasties’ right in the con column. We can see why Dead Space’s Isaac Clarke hates the glorified wall holes so much. See him give one what for (courtesy of a B. Buttercup-pleasing unicorn) in the festive Dead Space 2 video inside… …
-
News
Independent game awards look to honour titles about eating dinner and playing as a dictator’s cat (PC)
Dec 20, 2010Bloody video games, eh? There’s just no originality in them anymore. If you’re not nuking the shit out of a skyscraper-sized alien, you’re shooting Nazis in their freedom-hating faces. Ah, au contraire, Jimmy Cynic. There have been loads of innovative titles in the last year. Alright, most of them are independent titles involving 2D fencing/football hybrids or controlling an evil dictator’s feline. Buy hey, generic beggars can’t be choosers, right? …
-
SEGA explains hated trigger-happy hog.
Of all the wrong turns the Sonic franchise has taken over the years, few have been quite so regrettable as execrable third person shooter Shadow the Hedgehog. Why did SEGA do it? Because they thought it “could work for” US gamers.
In an interview with Official Nintendo Magazine, Sonic Colours producer Takashi Iizuka explained, “After Sonic Adventure, we had two studios, in the US and Japan.
“The Japanese Studio was to develop a Sonic game in the standard style, and the US studio was to develop something different which could contribute to the Sonic franchise.”
-
Riccitiello takes a pop at Black Ops team.
John Riccitiello believes that EA, not Black Ops studio Treyarch, could be the developer to pick up where Infinity Ward left off and deliver “the next great FPS”.
Speaking in an interview with IndustryGamers, Riccitiello claimed that Treyarch’s Call of Duty: Black Ops was a long way from matching Infinity Ward’s work on the Modern Warfare series.
“I don’t know that having two guys that probably don’t play the games, in the form of the CEO of Vivendi and the CEO of Activision, come out and say ‘Treyarch is our lead developer,’ like you could anoint that,” he said.