News
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Tekken X Streetfighter still TBC.
Namco Bandai has stamped release dates on a bunch of its forthcoming games including Knights Contract and God Eater Burst.
Fantasy action adventure Knight’s Contract, developed by Majin and the Forsaken Kingdom studio Game Republic, arrives on PlayStation 3 and Xbox 360 on 25th February.
God Eater Burst, a Monster Hunter looky-likey that’s been going down a storm in Japan, follows some time in March on PSP.
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Publisher revealing new title soon.
A trademark has just popped up for what could be a brand new Square Enix IP.
Siliconera spotted the listing for something called Clover E@rth on a Japanese trademark database.
There are no further details as to what this might refer to, however, the Final Fantasy publisher is reportedly getting ready to lift the lid on something new.
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Plus, Doritos Crash Course!
A third DLC pack for Lara Croft and the Guardian of Light heads up a bunch of new content arriving on Xbox Live Arcade today.
Titled A Hazardous Reunion, it offers “Four new challenge maps featuring mind-boggling puzzles, waves of intense combat action, and a fiery reunion with an old friend.” You’ll need to scrape together 400 MS Points to discover the identity of said chum.
Bomberman Live: Battlefest also goes public, costing 800 MS Points, alongside new Marvel-themed tables for Pinball FX 2 (also 800 MS Points) and the Grubbins on Ice Costume Quest expansion (400 MS Points).
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TopWare Interactive confirms UK, North American release date for Reality Pump role-playing game sequel; already available European edition surpasses 1 million sold in three weeks.
Two Worlds II’s twisting path to release is nearly complete. TopWare Interactive today confirmed a January 25 release date for the fantasy role-playing game in North America, Ireland, and the UK. Additionally, the company confirmed that publishing partner SouthPeak Interactive had relinquished the UK and Irish publishing rights to TopWare.
The news is the latest in a series of unusual twists involving Two Worlds II and apparent issues between its publishing partners. The game had been expected to launch in September, but SouthPeak delayed it, suggesting at the time that the extra months would be used to polish the product. TopWare took exception to that, announcing that the game was completed and ready for sale, but SouthPeak was holding back the release to avoid fourth-quarter competition in the RPG space. (The game has already launched in some European markets, where TopWare said it sold more than 1 million copies in less than three weeks on shelves.)
First announced as an expansion pack in 2007, Two Worlds II was initially scheduled for an early 2008 release on the Xbox 360, PlayStation 3, and PC. However, the fantasy role-playing game then picked up full sequel status, as well as multiple delays.
Two Worlds II picks back up with the original’s hero, after having languished in prison for a number of years. Gamers find themselves first confronting the nefarious Gandahar (the villain from the original), before setting out on a new quest to save the world. The game also includes new cooperative multiplayer modes, where players can work together to build cities or team up to undertake a dozen story-driven quests.
For more information, check out GameSpot’s previous coverage of Two Worlds II.
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“Two Worlds II spinning January 25” was posted by Brendan Sinclair on Wed, 08 Dec 2010 11:56:14 -0800 -
Snowboarding series reboot reportedly in the works for Xbox 360, PS3; may include heliboarding, avalanches; VGA reveal hinted at by EA Sports.
Get the full article at GameSpot
“New SSX in the works at EA Canada?” was posted by Tor Thorsen on Wed, 08 Dec 2010 11:13:21 -0800 -
Nintendo picks apart its classic fighter.
Nintendo’s classic GameCube scrapper Super Smash Bros. Melee was “too difficult”, according to the game’s creator, and any future title in the series will not be aimed at the same hardcore crowd.
Masahiro Sakurai told Famitsu (translated by 1Up), “I had created Smash Bros. to be my response to how hardcore-exclusive the fighting game genre had become over the years. But why did I target it so squarely toward people well-versed in videogames, then?
“That’s why I tried to aim for more of a happy medium with Brawl’s play balance,” he explained of the excellent 2008 Wii follow-up.
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Xbox Live Update: Hudson’s top-down action game hits hub alongside two free titles; Army of Two: The 40th Day for Games on Demand; add-on content for Guardian of Light, Pinball FX2 also out.
Get the full article at GameSpot
“Bomberman Battlefest fights way onto XBLA” was posted by Eddie Makuch on Wed, 08 Dec 2010 10:20:59 -0800 -
Xbox Live Update: Hudson’s top-down action game hits hub alongside two free titles; Army of Two: The 40th Day for Games on Demand; add-on content for Guardian of Light, Pinball FX2 also out.
Get the full article at GameSpot
“Bomberman Battlefest fights way onto XBLA” was posted by Eddie Makuch on Wed, 08 Dec 2010 10:20:59 -0800 -
Recreate Aussie Ashes evisceration.
With Ashes fever in full swing, Square Enix has picked its moment well to launch Big Cup Cricket on the App Store.
Developed by Championship Manager developer Beautiful Studios, it’s available now for £1.79 and features both challenge and tournament modes as well as full Game Centre support.
“It’s great to be able to bring out a casual cricket game like this around some of the major cricket tournaments,” said Roy Meredith, General Manager at Beautiful Game Studios.
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Publisher’s CEO of publishing defends Shred’s slow sales start and says the extreme sports legend has staying power on par with Michael Jordan.
Last month it was revealed that Tony Hawk: Shred, the follow-up to the
critically panned Ride that was promised to be “better,” sold just 3,000 units in its debut week. That considered, publisher Activision isn’t ready to bail out on Mr. 900.Speaking with Industry Gamers, Activision’s CEO of publishing, Eric Hirshberg, said it’s too soon to deem Shred a failure. He said the company will market the title aggressively to children during the weeks remaining before Christmas.
“I think it’s early to close the book on Tony Hawk: Shred, because we are marketing it to kids, and it is a great gift, and the gift-giving season has already begun,” he said. “We’re going to keep the pedal to the metal on that and continue to market through the holiday and hopefully we’ll deliver some proponents.”
Additionally, Hirshberg addressed the franchise’s cover athlete. The executive expressed a belief that Tony Hawk is an icon on par, in terms of notoriety, with legendary basketball star Michael Jordan.
“The one question that I can answer, and remarkably so, is that Tony Hawk does really still have relevance and tremendous appeal for people,” he said. “He is a lasting icon. He has that Michael Jordan-ish or Jordan-esque staying power, seemingly.”
In related news, there have reportedly been layoffs at Robomodo, the Chicago-based development house behind Tony Hawk: Shred. According to sources, 30 to 60 staffers have been let go following Activision’s decision to strip the independent studio of the Tony Hawk franchise.
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“Activision not bailing on Tony Hawk – Report” was posted by Eddie Makuch on Wed, 08 Dec 2010 09:32:11 -0800