News
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Sony ships 4.1m Moves, sells probably 2.5m.
Sales of Sony’s Move and Microsoft’s Kinect were today described as neck and neck as it emerged that Sony’s official 4.1 million global sales figure for the Move actually relates to shipping not sales to gamers.
Yesterday Sony directly countered Microsoft’s 2.5 million global Kinect sales announcement with an announcement of its own: it’s sold a whopping 4.1 million sales of the Move controller across the globe since its September launch.
However, while Sony’s announcement used the word “sales” in relation to the impressive number, it actually meant “shipped”. Shipped relates to sales to shops, whereas sales relates to sales through to gamers.
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First trailer and details from Toshihiro Nagoshi’s “energetic, passionate science fiction tale”.Producer and creator of the Yakuza series Toshihiro Nagoshi has outlined his in-development 360/PS3 project, Binary Domain.
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EA says this is the first date given.
Ambitious BioWare MMO Star Wars: The Old Republic will release sometime between April and Christmas 2011.
The date-narrowing came from EA at the Credit Suisse 2010 Technology Conference yesterday, according to Gamasutra.
Specifically, The Old Republic will not be released before EA’s 2012 financial year that begins in April, calendar 2011.
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Keiji Inafune emerges with new blog.
Mega Man creator Keiji Inafune has emerged from a short silence following his shock exit from Capcom with a blog and a promise to still make games.
Inafune’s new blog, which shows the famously grumpy game developer legend smiling, reveals a man buoyed by his new-found freedom.
Perhaps hammering home the point, Inafune introduces himself as “Keiji Inafune, without a title” (translation by Andriasang).
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Another one scheduled for early this month.
Polyphony boss Kazunori Yamauchi has revealed in detail his plan to update Gran Turismo 5 with improvements, beginning with an update scheduled for early this month.
Writing on his Twitter account (translated by Andriasang) Yamauchi revealed Polyphony is looking into a raft of features that may end up being added to the game.
For example, Polyphony is looking into adding a YouTube video upload feature, which was in the game at one point before being dropped because of a lack of memory.
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Australian Federal Government review of existing research into the effects of violent games on behaviour finds no links; Home Affairs and Justice Minister Brendan OConnor says review will be passed on to other censorship ministers for upcoming R18+ decision.
The possible links between violent video games and increased aggressive behaviour in players has long been used by anti-R18+ proponents as a major reason why an adult rating for games should not be introduced in Australia. But now it seems the Federal Government has officially denied that supposition.
The Federal Minister for Home Affairs, Brendan OConnor, today released a review into an R18+ classification for video games that looks at existing research in order to try and answer the question of whether those who play violent video games are at greater risk of becoming aggressive. According to the review findings, there is no conclusive evidence that violent games have a greater impact than other media.
“The review found that evidence about the effect of violent computer games on the aggression displayed by those who play them is inconclusive,” OConnor said. “From time to time people claim that there is a strong link between violent crime or aggressive behaviour and the popularity of violent computer games. The literature does not bear out that assertion.”
According to O’Connor, Australia’s censorship ministers requested this review be carried out in order to assist them in making an informed decision about R18+ for games leading into the next Standing Committee of Attorneys-General (SCAG) meeting on December 10. The review also found that there is stronger evidence of short-term effects from violent games than long-term effects, and that some research points to the fact that games are a small risk factor in aggressive behaviour over the short term. However, according to the review, “these studies do not thoroughly explore other factors such as aggressive personality, family and peer influence, and socio-economic status.”
According to O’Connor, censorship ministers will look carefully at the review findings during next week’s SCAG meeting.
“Australia needs a consistent classification system that protects young minds from any possible adverse affect, while also ensuring that adults are free to make their own decisions about what they play, within the bounds of the law,” OConnor said.
“Classification ministers across Australia are carefully considering the pros and cons of introducing an R18+ classification for computer games–restricting the viewing of these games to people aged 18 and above.
“As part of their decision making, ministers requested this literature review and other documents to assist them in making a well-informed decision. I’m keen to proceed with making this important decision, based on solid and robust evidence. This comprehensive review adds to the material ministers can rely on to make their decision.”
O’Connor’s view on R18+ has shifted somewhat since he first revealed that more consultation on the issue was needed back in May. In October he called on Australia’s “silent majority” to speak out, before announcing just last month he is keen to make progress on R18+.
Other politicians have also made their voices heard on the issue recently. Last week, Labor ACT Senator Kate Lundy delivered a speech to the Senate on the benefits of an adult classification for games; earlier this week the Federal Opposition’s Shadow Attorney-General George Brandis stepped up to the plate and declared he is sympathetic to the R18+ for games cause.
For more on the issue, visit GameSpot AU’s previous coverage.
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“Aggression and games link “inconclusive”: O’Connor” was posted by Laura Parker on Tue, 30 Nov 2010 18:27:06 -0800 -
PlayStation Store Update: Housemarque’s co-op zombie shooter leads Sony’s downloadable lineup; Move-compatible Funky Lab Rat launches, PSone Import Classics collection gets another pair.
Get the full article at GameSpot
“Dead Nation staggers to PS3” was posted by Brendan Sinclair on Tue, 30 Nov 2010 16:55:11 -0800 -
Publisher turns the screw on troubled golfer.
Tiger Woods needs to start winning games in order for his business relationship with EA to make sense, says EA boss John Riccitiello.
“We have no plans to move away from him, but it’s a business relationship on the basis of we make the best golf game and he’s the best golfer,” Riccitiello told Reuters.
“Both of those things need to be true in the long run for the partnership to make sense.”
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Filmmaker says adaptation of big-screen thriller is definitely on–but a long way off from release.
In September, filmmaker
Christopher Nolan delighted Inception fans by saying he was considering a game adaptation of the mind-bending big-screen thriller. Today,
Entertainment Weekly reported that the project is definitely on.“I always imagined Inception to be a world where a lot of other stories could take place,” Nolan told the magazine. “At the moment, the only direction we’re channeling that is by developing a video game set in the world.”
Once again, he said any Inception-based game would be “a longer-term proposition,” with his primary focus at the moment being the third Batman film. Nolan also declined to mention a developer or publisher for the project, although the movie was financed and distributed by Warner Bros, which has a growing game arm and several internal studios.
Written by Nolan, Inception follows Cobb (Leonardo DiCaprio), an industrial espionage agent who extracts secrets by entering subjects’ dreams. After a mission goes awry, he is hired by a Japanese industrialist (Ken Watanabe) to perform a feat known as inception–the planting of an idea in a subject’s mind. After assembling a team of subconscious experts, he attempts inception on the scion of a powerful business empire (Cillian Murphy)–and multiple complications ensue. It is due out on Blu-ray and DVD on December 7.
The Inception game will be the second game based on a Nolan-directed film. In 2005, Electronic Arts and Warner Bros. Interactive entertainment co-published a Eurcom-developed PlayStation 2, Xbox, GameCube, and Game Boy Advance title based on Batman Begins. Another game based on The Dark Knight was rumored to be in the works at EA’s Pandemic Studios, but was canceled some time before the shop was effectively disbanded in late 2009.
Read and Post Comments | Get the full article at GameSpot
“Nolan confirms Inception game” was posted by Tor Thorsen on Tue, 30 Nov 2010 16:18:55 -0800 -
Never one to keep quiet for long, former Capcom bigshot Keiji Inafune has reemerged after a short stint off the radar. Inafune resigned from Capcom in October… …