News
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Not a Lang Lang way away.
Gran Turismo 5’s refreshingly classical soundtrack will be released digitally on 6th December and physically on 13th December.
But you won’t be able to buy it on this, the day that Gran Turismo 5 is at long last released.
The soundtrack is performed by Lang Lang, a renowned classical pianist. And he’ll be tickling the ivories to some of the world’s most famous composers: Chopin, Bach, Tchaikovsky, Joplin, Holst and deaf-as-a-doorknob Beethoven.
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What would Kurt Russell say?
Online shooter Stargate Resistance will wave the white flag on 15th January 2011.
The move comes weeks after MGM stripped beleaguered creator Cheyenne Mountain Entertainment of the Stargate license.
The game is no longer for sale, reads a post on the official website.
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Plus, “zero” chance of a demo.
Capcom has defended its decision to make characters from upcoming three-on-three brawler Marvel vs. Capcom 3 downloadable content amid increasing anger from the fighting game community.
“Suffice to say, there are differing views on DLC,” VP of strategic planning & business development at Capcom U.S. Christian Svensson said in a Q&A, as reported by Eventhubs.
“Everyone needs to decide whether there’s value in the offering or not and make your purchasing decisions accordingly. That’s true not just of MVC3, but of all games.
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Tricksy trailer is terribly teasing.
What is this mystery game?
It’s teased on Spike TV commercial as a game that will be revealed during the 2010 Video Game Awards on 11th December.
A short video clip begins with a view of Earth from space. A selection icon skims over the globe.
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How it works and why it should be better.
Polyphony Digital’s Gran Turismo 5 is probably the biggest, most content-rich racing game ever made for console. How the PS3 was going to handle this phenomenal amount of gameplay was always going to be an issue. Last week’s revelation of a 40-minute, 6.5GB install, swiftly followed by an official statement from Sony adding context and explanation to the raw numbers, is only really the tip of the iceberg.
Let’s talk installation timings. Polyphony Digital warns you on selecting the install that it can take around 50 minutes to complete. Last week’s unofficial source says that his timing was 10 minutes faster than that, so we decided to put it to the test using our main retail PS3 – a 60GB launch NTSC model still sporting its original HDD, running a final PAL copy of the game. Bearing in mind the generational leap in hard drive speeds in the four years since this SKU launched, we can safely assume that this probably a worst-case scenario for the test. Update: a very well-respected PS3 developer just contacted us to say that this is not necessarily the case, citing streaming issues they experienced with later “fat” PS3s that shipped with slower HDDs than the original launch model…
Thanks to the wonder of time-lapse video, you can check out our overall timing here. Why the video? Well, note the way that the progress bar works – its reading is in no way indicative of how much longer you’ll actually be waiting at any given point. The chances are it is tied into the number of files it is processing as opposed to the time taken in transferring them, hence the uneven timing. This video covers the 1.01 patch install, which adds an approximate time to completion – the accuracy of which is somewhat amusing.
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Analysis of the Course Maker.
Digital Foundry will be looking in-depth at Gran Turismo 5 later in the week, but in the meantime we’re planning a series of blog posts to celebrate the long-awaited launch of PS3’s most highly anticipated of sequels.
The first port of call for us when we received the game was to see just how Polyphony Digital had managed to implement a consumer-friendly course creator, bearing in mind how long it seems to take the developer itself to craft new circuits.
Polyphony calls this new mode the “Course Maker”, but “Track Editor” would have been a more apt description because, you don’t actually design the circuit at all. Instead, you feed the editor a range of variables and the code itself creates the track for you. From there you tweak the available values until you’re happy.
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News
New Back to the Future images turn us into wide-eyed 8-year-olds at 88 MPH (Back to the Future (2010))
Nov 24, 2010Ordinarily I’d be above using trite film quotes in a story about a game based on a cinematic property. To do so is, after all, a cheap and lazy way of making a gag. But I’ll warn you right now that I’m so excited about Telltale Game’s upcoming Back to the Future adventures than my inner child-of-the-’80s might not be able to contain himself. Because this new set of images have now arrived and frankly they look great. Scott.
Damnit. …
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GOG has continued its streak of releasing PC classics with Moto Racer. The 1997 game was a technical marvel in its day, and while the graphics haven’t aged particularly well, it’s still a fantastic game with a great sense of speed – and a steal at a DRM-free $5.99… …
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Above: Ben Heckendorn’s 360 laptop running Sonic’s Ultimate Genesis Collection. See the finished product and find out how to quadruple the effects from the Rock Band stage kit
We’re big fans of Ben Heckendorn. The famous modder’s work has been featured in Wired, Maxim, Attack of the Show!, and of course, GamesRadar. If you haven’t been following his new web TV show, The Ben Heck Show, his latest episode is a good place to begin because you’ll finally get to see him complete the Xbox 360 laptop he’s been working on for the past five episodes… … -
Above: The Heavy Weapons Guy, Strong Bad, Max, and Tycho Brahe trade tall tales and share life experiences
We don’t consider ourselves big poker fans. Nor do we closely follow the latest entries in the high stakes poker games genre. But we’ll happily make an exception for Poker Night at the Inventory, which features Team Fortress 2’s Heavy Weapons Guy, Homestar Runner’s Strong Bad, Sam & Max’ Max, and Penny Arcade’s Tycho Brahe.Check out these great videos, which collect the best dialogue sequences and quotes from Poker Night’s cast of famous game characters… …