News
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Harmonix confirms pricing strategy too.
The first downloadable tracks for Kinect rug-cutter Dance Central are getting ready to strut their stuff.
Ne-Yo’s Because of You, Lady Sovereign’s I Got You Dancing and Sean Paul’s Temperature are all available to download now providing you’re an American – priced 240 Points (£2.08 / 2.40) each.
Fine tracks to be sure, but the continued absence of Jeff Beck’s Hi Ho Silver Lining continues to defy rational explanation.
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French publisher purchases Canadian company Quazal Technologies, creator of middleware and services for Brotherhood.
From the time Ubisoft announced Assassin’s Creed: Brotherhood in May, the publisher has made much of the stealth action adventure’s marquee feature, online multiplayer. And while Ubisoft has extensive experience delivering games with multiplayer components, not the least of which being its Tom Clancy series, the publisher tapped Quazal Technologies to provide online middleware and services for Brotherhood.
Ubisoft apparently approved of Quazal’s work, as the publisher announced today that it has acquired the Montreal-based middleware company outright. Terms of the acquisition were not disclosed.
Established in 1998, Quazal’s technology includes Rendez-Vous, which specializes in cross-platform community features, and the Net-Z online multiplayer middleware platform. The company’s work has appeared in games from developers and publishers that include THQ, Capcom, Harmonix, and Codemasters.
According to Ubisoft, Quazal will continue to build out its technology platforms. The publisher also noted that the company’s services will remain open to the rest of the industry for licensing purposes.
Read and Post Comments | Get the full article at GameSpot
“Ubisoft buys Assassin’s Creed multiplayer tech maker” was posted by Tom Magrino on Thu, 04 Nov 2010 12:03:05 -0700 -
$10 per month service will be available on non-premium level of PS3’s online network; Internet-enabled Bravia HDTVs get it this week.
Nearly four months after “select” PlayStation Plus subscribers received access to Hulu Plus, the television-streaming service will be available to the entire PlayStation Network via the PlayStation 3. Sony Computer Entertainment announced the move this morning, alongside the news that 2010 Bravia HDTVs and Bravia Internet video link-equipped HDTVs get access to the service this week. The service will soon be expanded to Sony’s line of Internet-enabled Blu-ray players and network media players.
However, just because Hulu Plus will be available on the non-premium level of the PlayStation Network doesn’t mean it will be free. The service, which remains in the “preview” stage, costs $10 per month. It will allow users to stream shows and select films from a range of networks,
including NBC, Fox, ABC, FX, PBS, Bravo, Syfy, and the Sundance Channel. The free version of Hulu, available on PCs, only lets players watch the most recent episodes of select shows gratis.Though the PS3 will be the first game console to get Hulu Plus, it won’t be the last. Starting early next year, the service will be available on Xbox Live–but only to Xbox Live Gold subscribers, who must pay $60 a year to access Microsoft’s online service.
Read and Post Comments | Get the full article at GameSpot
“Hulu Plus debuts on PSN next week” was posted by Tor Thorsen on Thu, 04 Nov 2010 11:49:39 -0700 -
Sony missed a marketing trick.
Gears of War lynchpin Cliff Bleszinski believes Sony undersold Heavy Rain but not marketing the game directly to women.
Speaking in an interview with BioShock creator Ken Levine posted on Irrational Games’ website, Epic design director Cliffy B explained, “I hate to sound misogynistic but it feels like such a great game for a girl who wouldn’t normally play games.
“Because women love true crime! I don’t know what it is. I’ve said it before they love two things in life: queso dip and true crime.
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Polyphony Digital head Kazunori Yamauchi believes oft-delayed racer should be out by Christmas, says work on sequel is already under way.
On the day that Gran Turismo 5 was supposed to be on store shelves, Polyphony Digital head Kazunori Yamauchi indicated that it had just gone gold. In a November 2 interview, the notoriously perfectionist developer said that “the discs are being stamped as we speak.”
Yamauchi did not, however, give a release date for the long-delayed racer, which was first teased at the 2005 Electronic Entertainment Expo. In another interview from the
SEMA auto show in Las Vegas, he told Autoweek magazine that, contrary to online retailers’ listings, he expects Gran Turismo 5 to arrive before Christmas.“There should be an announcement soon,” he said.
More interestingly, Yamauchi said that work has already begun on Gran Turismo 6. While he was short on details, he did drop a hint at the scale of the project. “It’s not something that we can talk that lightly on,” he said. “It took 2,000 days to get all the ideas that went into GT5. It’s just too early to be talking about GT6.”
When it does finally ship, Gran Turismo 5 will feature close to 1,000 vehicles on more than 70 tracks in 20-plus locations. With a massive budget of $60 million, it is also an official licensee of several major racing circuits, such as NASCAR and the World Rally Championship. A sample of the PlayStation 3-exclusive Gran Turismo 5 Prologue was released in April 2008, garnering decent reviews.
For more information, check out GameSpot’s previous coverage of Gran Turismo 5.
Read and Post Comments | Get the full article at GameSpot
“Gran Turismo 5 release date “soon,” GT6 already in development” was posted by Tor Thorsen on Thu, 04 Nov 2010 10:36:38 -0700 -
Official Sony site reckons so.
Gran Turismo 5 will launch on 30th November, if a new listing on a Sony website is to believed.
According to the platform holder’s US online store, Sony Style, the oft-delayed sequel will be “available on or about 11/30/2010”. The site is taking pre-orders.
Earlier this week an industry source told Eurogamer that there was little hope that the game would see release before Christmas.
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UK Trade & Investment initiative will aim to recruit developers to the UK, as well as helping UK start-ups to "internationalise".
A new UK Trade & Investment (UKTI) Technology Taskforce has been unveiled during a priministerial trip to Shoreditch, London, and the Olympic Park media centre.
The taskforce will have "at least" £15 million in available funds and aim to recruit technology companies and talent to Britain as well helping entrepreneurial and innovative start-ups in the UK to "internationalise".
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UK Trade & Investment initiative will aim to recruit developers to the UK, as well as helping UK start-ups to "internationalise".
A new UK Trade & Investment (UKTI) Technology Taskforce has been unveiled during a priministerial trip to Shoreditch, London, and the Olympic Park media centre.
The taskforce will have "at least" £15 million in available funds and aim to recruit technology companies and talent to Britain as well helping entrepreneurial and innovative start-ups in the UK to "internationalise".
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Maxis soliciting applications for upcoming Spore spin-off for the PC; start date not mentioned.
During the 2010 EA studio showcase at the publisher’s headquarters in Redwood City, California, a creature rose from the shadows. That beast was revealed to be Darkspore, a spin-off of EA’s Spore franchise.
No release date has been attached to the sci-fi action role-playing game, but gamers wanting to learn the first details now have that opportunity. Today Maxis opened a beta program sign-up page for Darkspore. According to the page, signing up will grant users the ability to “be first to get details on the beta program,” a likely indicator that the beta isn’t coming anytime soon.
For more on the game–which meshes character creation with Diablo-style hack-and-slash action–check out GameSpot’s coverage of the hour-long Darkspore Comic-Con panel from July. At the panel, Maxis designers spoke at length about the title and explained, “This is not a sequel to Spore. It’s not an expansion pack. It’s a brand-new game.”
Read and Post Comments | Get the full article at GameSpot
“Darkspore beta sign-ups begin” was posted by Eddie Makuch on Thu, 04 Nov 2010 09:38:32 -0700 -
Thinks Kinectimals can win over core.
Kinect is every bit as accurate as a traditional controller, if not more so, claims Kinectimal’s David Braben.
The Frontier Developments boss and Elite creator told Eurogamer, “People imagine that the analogue stick or D-pad on the controller is extremely accurate as we have got used to the way shooters control aiming with a gun, but that is only because the aiming is incremental. In other words, you are controlling the speed of movement of the gun sight, not the position directly.
“If you were to control the position directly with a controller, then it would be impossible to hit anything – with a D-pad there would only be nine positions – but Kinect is accurate enough to do that without having to drive a cursor around.”