Don’t judge The Witness by its blue mazes.
Braid creator Jonathan Blow has asked gamers not to jump to conclusions about his new game, The Witness, based on early video footage showing blue mazes.
Footage of the game from the Penny Arcade Expo, where it was shown in seclusion, was from the start of the game and showed said mazes out of their full context, Blow wrote on his blog this week.
“Some people seem to have jumped to the conclusion that the game is going to be about solving simple maze puzzles, and thus not be particularly exciting. If that thought crosses your mind, all I can ask is to have faith. I wouldn’t make a game about solving a series of rote puzzles,” he explained.