New dungeon, new raid, enhanced maps also.
Blizzard has revealed that it’s to revamp every “classic” dungeon in World of Warcraft, with most updating in the first patch for third expansion Cataclysm.
The aim is to make World of Warcraft’s older dungeons less confusing, shorter and more fun, designer Corey Stockton told the audience for the Dungeons and Raids panel at BlizzCon today.
Infamously overlong and convoluted dungeons like Uldaman and Maraudon are being broken up into two or more bite-sized wings to make them easier to deal with.