“The algorithms are getting better.”
OnLive boss Steve Perlman has countered criticism of his video game streaming tech from those who say it suffers from lag.
The latency experienced when playing OnLive, which lets users game through the internet as opposed to local hardware, is, according to Perlman, a lot less than the latency experienced with many console games.
“In terms of the latency you get from a current console and the latency you get from OnLive, it’s very, very close,” Perlman told Eurogamer.