No repeat of gaffes that blighted original.
Irrational Games are making special efforts to ensure that all versions of its forthcoming BioShock Infinite are up to scratch, the developer has announced.
As you might recall, the PlayStation 3 port of the original BioShock didn’t quite stand up to the Xbox 360 original. According to Digital Foundry’s analysis, it was “jerkier and blurrier – significantly and annoyingly so.”
It was a similar situation with the sequel too, though that was developed by a different team.