“Blurs” portable/console visual divide.
Resident Evil: The Mercenaries 3D’s graphics are so good they “blur the line” between portable and home console visuals.
That’s the verdict of Capcom producer Masachika Kawata, who is in charge of the Resident Evil franchise.
The Mercenaries 3D, due out this summer and based on the Resident Evil action mini-game of the same name, is built using Capcom’s MT Framework Mobile engine.