SEGA explains hated trigger-happy hog.
Of all the wrong turns the Sonic franchise has taken over the years, few have been quite so regrettable as execrable third person shooter Shadow the Hedgehog. Why did SEGA do it? Because they thought it “could work for” US gamers.
In an interview with Official Nintendo Magazine, Sonic Colours producer Takashi Iizuka explained, “After Sonic Adventure, we had two studios, in the US and Japan.
“The Japanese Studio was to develop a Sonic game in the standard style, and the US studio was to develop something different which could contribute to the Sonic franchise.”