It’s the “hardest problem” any dev faces.
Epic Mickey director Warren Spector has defended the game’s much-maligned camera, claiming getting the camera right in any game is the “hardest problem” developers face.
In an interview withMTV’s Clutch blog, a full unedited version of which appeared on examiner.com, the Deus Ex creator said “First, there has never been a game that I couldn’t break if you give it to me for 30 seconds. I mean, I will break a camera in any game ever made.
“And if I learned one thing on this project, it’s an immense amount of respect for people who have been making third person action and platforming games. Third person camera is way harder than I even imagined it could be.